Introduction to Computer Graphics

CSCI 43700

3

P: CSCI 36200 and MATH 35100 or MATH 51100.


Fall


An introduction to 3D programming with emphasis on game engine development using 3D graphics techniques and the standard and platform independent OpenGL library. Topics include lighting, shading, texture mapping, coordinate systems and transformations, collision detection, 3D geometric and physically based modeling and animation.