//circle4 //Adding setter methods //Andy Harris, 05/00 public class Circle4 { float radius; public Circle4(float localRad){ radius = localRad; } // end constructor public Circle4(int localRad){ radius = (float) localRad; } // end constructor public Circle4(){ radius = 10f; } // end constructor public void setRadius(float localRad){ radius = localRad; } // end setRadius public void setRadius(int localRad){ radius = (float) localRad; } // end int setRadius }//end Class def